But as we worked, we noticed a problem: Finding high-quality, anime-style sound effects, especially for magic and JRPGs—was nearly impossible. Most libraries were limited, exclusive to Japanese sites, or just didn’t capture the energy we loved. So in 2016, we created our first RPG Magic Sound Effects pack—a labor of love that grew into a full series. By the time we released RPG Magic Sound Effects 3, it had become one of Unity’s Best Audio Assets, proving just how much developers needed what we’d been missing.
The same struggle existed for game music. Most licensing libraries catered to commercials, not games. We needed loopable, dynamic tracks—8-bit, orchestral, ambient—that felt made for RPGs and casual games. So we started composing our own, then invited composer friends (and later, collaborators worldwide) to build a library by game audio lovers, for game developers.
Today, we're proud to:
• Be sub-published by EMVN (Vietnam) and ISAo (Japan).
• Collaborate with Rock The Speakerbox (founded by ex-Skywalker Sound designer Tim Nielsen).
• Be featured as one of Unity’s top audio publishers.
Our Work in Games & Media
• Last Day on Earth: Survival (Kefir! | 100M downloads)
• Bofuri: I Don’t Want to Get Hurt… (Anime, 2020)
• Evertale (5M downloads)
• Fantasy FX and Digital FX "Toolkit" (Warner Chappell/Popcorn Music)
• Featured on Unity’s homepage (2019, 2025)
• Honor of Kings: World (Tencent, 2025)
The Founders
Founder's Story and Timeline ❯
The Creators

*Fun Fact: WOW stands for Walking on Water
Our Vision
To transform game storytelling through audio that touches the heart—where every spell cast, every romantic moment, and every adventure sounds as magical as it feels.
"Why? Because game audio shouldn’t be an afterthought, it’s the magic that makes a world feel alive. And we’re here to make that magic accessible."
Our Mission
WOW Sound specializes in high-quality, production-ready audio for JRPGs, visual novels, and casual games. Every track and sound effect we release is crafted for seamless implementation, from loop-optimized BGMs that preserve emotional pacing to SFX designed for immediate game use.
We collaborate closely with composers and sound designers to deliver curated, niche-focused content that larger libraries often miss. By prioritizing both technical excellence and fair partnerships with artists, we ensure developers get professional-grade audio while supporting sustainable creativity in the industry.